Chommy Forest - Environment design - Idle Game
Final look of the Idle game

Final look of the Idle game

Mood study

Mood study

2D Asset study

2D Asset study

Chommy Forest - Environment design - Idle Game

Visual development for the Idle Environment, created for Chommy Forest: a cosy fable café game, published on iOS and Android in 2024 with Over The Game. This is one of the two main areas of the game where the player can see NPC walking. They can also visualize the game's progress with the houses evolution. The final scene is created by a mix of 2D and 3D assets, with handpainted textures.
I was the Lead Concept artist on a team of 5 people. I've worked on defining the mood of the game, character design and environment design.

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